The Top 50 Educational Apps Are Mostly All Stuck In The Stone Age
EXTRACT
And perhaps this lack of educational benchmarks explains why, overwhelmingly, most of the apps are basically just animated interactive quizzes. The study found that 71% “contained at least one activity that we classified as a puzzle, game, or quiz. These were activities which had right and wrong answers, rather than open-ended designs.” 92% “contained some form of animation.” 45% included “interactive ‘hotspots,’ or sections of the screen that more and/or make noise when touched in ways that are not central to the game or story.”
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