On top of everything else….
Sharon Weinberger Contributor
Scientists say video games can increase concentration, help with learning and even improve decision-making skills. Now, in an effort to improve the work of spies, the intelligence community may also resort to using educational games.
Phi Beta Iota: Nothing the secret world does in gaming can be called serious, and that includes the ridiculous DARPA initiative to model a world so as to influence what real people think. There is no game that can help those put into IC leadership positions or those who continue to allow $75 billion a year to be spent on technical collection and contractor butts in seats that produce “at best” 4% of what top commanders need. The insanity continues. The ONLY “serious game” any intelligence community should be funding (and ideally all together in the aggregate) is the EarthGame designed by Medard Gabel. Medard was co-creator with Buckminster Fuller of the analog World Game, and the only person truly qualified to create the EarthGame in the context of a global Strategic Analytic Model that allows to design a world that works for all. Anything less is a corruption of the possible.