
Thursday, 30 June 2011
WAR NERD: How the IRA used Systems Disruption
I've enjoyed The War Nerd for years. Great, colorful writing. The author of the column, “Gary Brecher,” was never on the same page as me when it came to warfare. However, that's changed.
He now thinks, and makes an excellent case for global guerrilla thinking. In short: that blood and guts warfare is counter productive and that systems disruption (hiting network systempunkts/nodes to generate high ROI‘s and publicity) is a potential path to long term victory for guerrillas. In short: in the modern context, if you keep the blood/guts to a min, and keep the cost ratio massively in your favor while staying alive, you will eventually win.
To demonstrate this, he has a great article on how the IRA eventually adopted systems disruption:
“In 1994, they took the idea of non-lethal warfare a notch up by doing one of the most revolutionary things any guerrilla army has ever done: IRA mortar teams dropped shells on the runways at Heathrow Airport, totally stopping air traffic… but the shells weren’t even designed to explode. Intentional duds. That’s amazing; I’ve never heard of anything like that. It shows how far they’d come by that stage, away from the simple Al Qaeda maximum-blood crap I bought into in that earlier article. In contemporary urban guerrilla warfare, at least in Western Europe, killing civvies is counterproductive. What you want to do, what the IRA had mastered by the 1990s, was messing with the incredibly fragile and expensive networks that keep a huge city going. Interrupt them and you cost the enemy billions of dollars, and they don’t even have any gory corpses to shake in your faces. Fucking brilliant, and I was too dumb to see it!
Continue reading “Open Source Insurgency = System Disruption”







